The Dragonfyre Association is a collective of unique individuals who share a deep and abiding passion for several things. Beer, games, and movies are primary among these. Formed in 1995 under the less-than inspired name of The Red Dragon Club, it morphed several years later into Clan Linnorm (taken from the linnorm dragons found in the 1st Annual Monstrous Compendium for AD&D). Somewhere around 2000 or 2001 the name was changed to the Dragonfyre Gaming Association, or DFGA for short. We are a closeknit group of friends living in the western suburbs of Minneapolis, MN.

Tuesday, April 21, 2009

Star*Drive On the Horizon ... Again!

So I've been wrestling with what system to convert the Star*Drive campaign to. I like the setting a whole bunch, and I've been on the fence on whether to move to GURPS or Savage Worlds. GURPS is a much more complex game with rules and math to handle every situation, while Savage Worlds is light and easy to run and understand. You sacrifice the technical aspects of a sci-fi game with Savage Worlds, but you sacrifice ease of play with GURPS.

This has plagued me for going on two years? A long time. And I was working on it again last night when I came to a startling revelation.

I think I'll just keep Alternity. I'll need to tweak the system to remove levels but ... maybe I'll just use that. More thoughts required, but it certainly would be easier.

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