So I've been wrestling with what system to convert the Star*Drive campaign to. I like the setting a whole bunch, and I've been on the fence on whether to move to GURPS or Savage Worlds. GURPS is a much more complex game with rules and math to handle every situation, while Savage Worlds is light and easy to run and understand. You sacrifice the technical aspects of a sci-fi game with Savage Worlds, but you sacrifice ease of play with GURPS.
This has plagued me for going on two years? A long time. And I was working on it again last night when I came to a startling revelation.
I think I'll just keep Alternity. I'll need to tweak the system to remove levels but ... maybe I'll just use that. More thoughts required, but it certainly would be easier.
Tuesday, April 21, 2009
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